May 09, 2005, 03:44 PM // 15:44
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#2
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Krytan Explorer
Join Date: Apr 2005
Guild: Zero Files Remaining [LaG]
Profession: R/Mo
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Id go with illusion and some in inspiration for ether feast . The typical sword setup of sever/gash/galrath/final with conjure phantasm is pretty ownage btw and using ether feast to suck away that vital energy that w/mo need and or any caster for that matter is rather nasty
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May 09, 2005, 03:49 PM // 15:49
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#3
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Lion's Arch Merchant
Join Date: May 2005
Guild: Knights of the Silver Flame
Profession: Mo/Me
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FYI, Backfire (the anti mage spell) is in Domination, if you wanted that more powerful, you would have to put points there.
Jana
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May 09, 2005, 04:47 PM // 16:47
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#4
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Ascalonian Squire
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I know what type of spell Backfire is. Domination. But Inspiration is also helpful for Ether Feast and Illusion is needed to boost Phantasm...see my probelm? I cant decide.
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May 09, 2005, 04:55 PM // 16:55
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#5
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Ascalonian Squire
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Yeah well it sounds like your're all over the place and are not sure what to do with the build. Don't try to cover all of the bases, just focus on what you'd like your character to excel at.
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May 09, 2005, 05:00 PM // 17:00
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#6
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Ascalonian Squire
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Yes I definetly want to do that. im going to go 12 Swordmanship, 8 Strength and then Ill look into the Mesmer spell class. Ill spend that time testing what i like most. Im still greatful for any tips you can give me.
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May 09, 2005, 11:57 PM // 23:57
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#8
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Ascalonian Squire
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i know how u feel
I am a 17 War/Me as well and I ran into your predicament.
Soon you will start getting 15 points per lvl and that is when you should start putting points into your mezmer attribute, my swordsmanship/str are the same as yours and I can tell you until you get a few more lvls your hero is really not tailored for PVP.
I just got this spell and once you get it you will LOVE it like I do.
It's called Hex Breaker.
Costs very little mana, stays on you for like 40 seconds, and it's not an enchantment so it can't be removed like an enchantment (it's a stance, this means that certain spells you use will over-write it like physical resistance)
Physical resistance is an AWESOME PVE spell you literally take crap for damage, just make sure you only use it on non-elemental mobs. It would be good in pvp too but it's too unpredictable as many people care to go for elemental damage instead of physical. There is an elemental version of this but I don't have it yet.
Right now I'm using
Sever Artery
Gash
Final Thrust
Galrath Slash
Ether Lord
Inspired Hex
Hex Breaker
Ether Feast
Energy Tap
Power Attack
Pure Strike
Hundred Blades
Right now I use all of these and switch them in and out to test in pvp.
I love Going up to them, unleashing a barage of energy costing power attacks, then draining their mana for my own mana/life then using my adrenal skills + a 2nd barrage of energy costing power attacks, plus the hex breaker helps me protect against necromancers and mezmers. Only down side though is I don't have the survivability of a W/Mo.
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